BONALES DAIMIEL, G.; GUTIÉRREZ-MANJÓN, S.; CAÑETE SANZ, L. Persuasive Communication in Video Games and Digital Leisure: Young Generations Facing New Consumption Models. index.comunicación, [S. l.], v. 16, n. 2, p. 13–33, 2026. DOI: 10.62008/ixc/16/02Comuni. Disponível em: https://indexcomunicacion.es/index.php/indexcomunicacion/article/view/2496. Acesso em: 15 nov. 2026.